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The Headhunter

This is my submission for one of the previous Artstation Challenges 'Beyond Human'. I really don't know why it took me so long to upload this on my portfolio. The Concept was made by Michel Angelo Dulai (https://www.artstation.com/contests/beyond-human/challenges/22/submissions/18583).
Please tell me what you think!!

New shot rendered in cycles

New shot rendered in cycles

The Headhunter

Topology

Topology

Texture Maps: I only used one of the 4k sets because I wanted to do a oppulent base with a second character... See concept for the idea: https://www.artstation.com/contests/beyond-human/challenges/22/submissions/18583

Texture Maps: I only used one of the 4k sets because I wanted to do a oppulent base with a second character... See concept for the idea: https://www.artstation.com/contests/beyond-human/challenges/22/submissions/18583

High poly model

High poly model

Some detail from zBrush

Some detail from zBrush

...some more detail...

...some more detail...

... even more detail!

... even more detail!

Her grin :-)

Her grin :-)

Some sketches I made for her main weapon.

Some sketches I made for her main weapon.

This is an anatomy study I made. In order to make her mechanical parts more human and female I build them ontop of this model.

This is an anatomy study I made. In order to make her mechanical parts more human and female I build them ontop of this model.